- Silent Hill: Townfall is set to release on September 24, 2026.
- The game takes place in the 1980s on the fictional Scottish island of St. Amelia.
- It's a standalone story featuring protagonist Simon Ordell.
- Confirmed platforms are PC and PS5.
- Developed by Screen Burn (formerly No Code) and published by Annapurna Interactive and Konami.
Silent Hill: Townfall Release Date and Platforms
Silent Hill: Townfall, the highly anticipated psychological horror title, has a confirmed release date, setting the stage for a chilling autumn 2026. This spin-off promises to deliver classic Silent Hill scares in a fresh new setting.
Video Highlights:
- Trailer reveals the September 2026 launch.
- Game is a spin-off following Silent Hill f.
- Showcases the grey, fog-laden Scottish setting.
- Confirms PC and PS5 as target platforms.
Mark your calendars! Silent Hill: Townfall is launching just before the traditional spooky season, making it a perfect addition to your horror game lineup for Fall 2026.
The game is slated for release on September 24, 2026. This announcement came during a June PlayStation State of Play showcase, generating significant excitement among fans of the franchise.
Regarding platforms, Silent Hill: Townfall will be available on PC and PS5. While Silent Hill f did see a release on Xbox Series X/S, Townfall appears to be a PlayStation 5 console exclusive at launch, alongside its PC counterpart.
| Platform | Release Status | Notes |
|---|---|---|
| PlayStation 5 | Confirmed | Console exclusive at launch |
| PC | Confirmed | Available via digital storefronts |
| Xbox Series X/S | Unconfirmed | Potential future release, not at launch |
| Switch 2 | Unconfirmed | No current plans |
The Eerie Setting of St. Amelia and Its Timeline
Breaking away from the familiar American town, Silent Hill: Townfall transports players to the fictional Scottish island of St. Amelia during the 1980s. This unique timeline and location are central to the game's atmosphere and narrative.
The town on St. Amelia is depicted as "seemingly abandoned but not at rest," perpetually shrouded in a thick, grey sea fog, known locally as "Haar." This atmospheric condition is not just for visual effect; it's a core element contributing to the game's psychological horror. The development team, Screen Burn, meticulously recreated elements of the real Scottish fishing village of St. Monans to bring St. Amelia to life, ensuring an authentic and immersive experience.
The 1980s in Scotland were a period of significant economic and political turbulence. This charged historical backdrop is expected to manifest in the game's narrative, adding layers of real-world issues to Simon Ordell's psychological torment.
This marks the second Silent Hill spin-off to venture outside America, following Silent Hill f's rural Japanese setting. The success of these international settings proves the franchise's adaptability and potential for fresh artistic direction.
| Setting Detail | Description | Impact on Gameplay |
|---|---|---|
| Location | Fictional Scottish island of St. Amelia | Fresh visual and cultural backdrop |
| Time Period | 1980s | Influences narrative themes and monster design |
| Atmosphere | Thick sea fog ("Haar") | Enhances psychological horror, limits visibility |
| Inspiration | Real-life St. Monans village, Scotland | Authentic environmental design, immersive exploration |
Story and Gameplay Mechanics of Silent Hill: Townfall
Silent Hill: Townfall introduces a brand-new, standalone story, distinct from the mainline Silent Hill games. Players step into the shoes of Simon Ordell, who awakens mysteriously on St. Amelia with a medical wristband and an IV bag, determined to "put things right." His past and motivations remain largely unknown, adding to the game's enigmatic appeal.
The core gameplay centers around a first-person psychological horror experience. Players will navigate the foggy environment, solve environmental puzzles, and confront grotesque monsters that appear to be manifestations of Simon's psyche. Combat involves both firearms and melee weapons, adhering to the classic Silent Hill survival horror formula.
Simon's CRTV (Cathode Ray Tube Television) isn't just a narrative device; it also functions as a gameplay tool. When ducked behind cover, the static on the CRTV can reveal the outlines of nearby enemies, offering a unique tactical advantage.
The narrative is heavily influenced by Simon's interactions with the CRTV, which picks up cryptic voices, including a woman urging him to "come back to me." Notes scattered throughout St. Amelia hint at a past catastrophe, leaving Simon to piece together what has happened and his role in it.
Key Gameplay Elements:
- First-Person Perspective: Enhances immersion and dread.
- Psychological Horror: Monsters are manifestations of the protagonist's mind.
- Environmental Puzzles: Classic Silent Hill progression mechanic.
- Combat: Mix of firearms and melee weapons.
- CRTV Mechanic: Reveals enemy outlines for tactical awareness.
Awaken on St. Amelia
Begin as Simon Ordell, disoriented and with no memory, equipped only with an IV bag and a medical wristband.
Explore the Fog-Laden Town
Navigate the desolate, fog-covered streets of St. Amelia, searching for clues and answers.
Utilize the CRTV
Listen to cryptic messages and use the CRTV's unique ability to detect hidden enemies through static.
Confront Manifested Horrors
Engage in combat against grotesque creatures using available weapons, balancing survival and exploration.
Unravel Simon's Past
Solve environmental puzzles and gather narrative fragments to understand Simon's connection to St. Amelia and his mission to "put things right."
Development Team and Pre-Order Information
Silent Hill: Townfall is being developed by the Scottish studio Screen Burn, formerly known as No Code until its rebranding in 2025. Screen Burn has a strong track record with critically acclaimed titles like Stories Untold and Observation, known for their quality writing and atmospheric storytelling. This expertise bodes well for the psychological depth expected from a Silent Hill game. Annapurna Interactive and Konami are co-publishing the title. The game has been in development since 2020, promising a polished experience upon release.
For fans eager to secure their copy, pre-orders are already available in certain regions.
Developer Insight
- Screen Burn (formerly No Code): Known for narrative-driven horror games.
- History: Worked on the game since 2020, ensuring a lengthy development cycle.
- Publisher: Annapurna Interactive & Konami, a strong partnership for horror.
Pre-Order Status
- UK/Europe: Exclusive Steelbook bundle available for pre-order.
- Digital: Not yet live, but expected closer to release.
- Pricing: Steelbook bundle priced at £44.99.
- Delivery Note: Amazon UK currently lists a December 31, 2026, placeholder, which may update with the official release.
If you're in the UK or Europe, you can pre-order the exclusive Silent Hill: Townfall Steelbook bundle featuring unique artwork from the Screen Burn concept art team.
Frequently Asked Questions about Silent Hill: Townfall
Q: When is the Silent Hill: Townfall release date?
Silent Hill: Townfall is set to release on September 24, 2026, for PC and PS5.
Q: Where is Silent Hill: Townfall set?
The game is set on the fictional Scottish island of St. Amelia during the 1980s, departing from the traditional American setting of the series.
Q: Is Silent Hill: Townfall a new story?
Yes, Silent Hill: Townfall features a brand-new, standalone story with protagonist Simon Ordell, separate from the mainline Silent Hill narrative.
Q: What platforms will Silent Hill: Townfall be available on?
Silent Hill: Townfall is confirmed for release on PC and PlayStation 5.
Upcoming Horror Games to Watch (2026):
- Silent Hill f (2025)
- Silent Hill: Townfall (September 2026)
- Other major psychological horror titles
- Remakes of classic horror IPs