Silent Hill Townfall Wiki
Track Silent Hill Townfall release details, editions, story clues, St. Amelia locations, CRTV systems, combat tools, puzzle routes, and endings from one focused horror game hub.
September 24, 2026
Release Date
PS5, Steam, Epic Games
Platforms
Standard, Deluxe
Editions
St. Amelia
Setting

Silent Hill Townfall Release Date Trailer
Watch the official trailer focused on Simon Ordell, St. Amelia, and the CRTV-driven psychological horror setup.
Silent Hill Townfall Module Navigation
Jump straight to the eight homepage modules and scroll through the Silent Hill Townfall topic you need.
Silent Hill Townfall Release and Platforms
Launch date, storefronts, publisher, and player format.
Silent Hill Townfall Editions and Bonuses
Standard, Deluxe, pricing, and pre-order rewards.
Silent Hill Townfall Trailer and Gameplay Reveal
Official trailers, State of Play footage, and key reveals.
Silent Hill Townfall Story and St. Amelia Setting
Simon Ordell, foggy St. Amelia, and Scotland 1996.
Silent Hill Townfall Gameplay Combat and CRTV
First-person survival, stealth, combat, and signal tuning.
Silent Hill Townfall Beginner Guide
First-run survival advice for exploration, puzzles, and threats.
Silent Hill Townfall PC Requirements and Languages
Windows 11, storage, GPU targets, and supported text languages.
Silent Hill Townfall Developer and Screen Burn
Screen Burn, No Code history, Konami, and Annapurna roles.
Latest Updates
Discover the newest guides, tips, and content
サイレントヒル タウンフォール コンバット:サバイバル戦略とメカニクス
サイレントヒル タウンフォール CRTデバイス:その役割と使い方を理解する
サイレントヒル タウンフォールにおけるCRTデバイスの重要な機能、その歴史、そして2026年にプレイヤーがナビゲーションや敵の検出にどのように利用できるかを探ります。
サイレントヒル タウンフォール 一人称視点:没入型ホラー体験
サイレントヒル タウンフォール ゲームプレイ:一人称視点のホラーメカニクス
サイレントヒル タウンフォールの銃器:戦闘メカニズムと武器の装備
2026年リリースの『サイレントヒル タウンフォール』における全銃器、弾薬管理、武器アップグレード戦略を網羅したガイドで、サバイバル戦闘を極めましょう。
サイレントヒル タウンフォール 武器:サバイバル兵器ガイド
サイレントヒル タウンフォール 2026: ゲームプレイとティザー分析
サイレントヒル タウンフォールはもう発売された?:発売日とプラットフォーム
サイレントヒル タウンフォールがもう発売されたか、確定した発売日、利用可能なプラットフォーム、そしてこの心理ホラーゲームに関する主要な詳細をご覧ください。
サイレントヒル タウンフォール リリース: 2026年までに判明していることすべて
サイレントヒル タウンフォール 発売日:公式リリースと最新情報
サイレントヒル タウンフォール 英国版発売日:2026年の全情報
サイレントヒル:タウンフォール英国版の発売日、プラットフォーム、舞台設定、ゲームプレイの詳細をご覧ください。スコットランドを舞台にした心理ホラーに備えましょう。
サイレントヒル タウンフォール いつ発売?:発売日と詳細
Release
Silent Hill Townfall Release and Platforms
Silent Hill Townfall launches as a single-player psychological horror game with confirmed storefront coverage across console and PC.
Release Date
September 24, 2026
The global launch date announced across the official Silent Hill Townfall listings.
Platforms
PlayStation 5, Steam, Epic Games Store
The game is confirmed for PS5 and PC through Steam and Epic Games Store.
Player Mode
Single-player
Silent Hill Townfall is built as a solo horror experience focused on Simon Ordell.
Developer and Publishers
Screen Burn, KONAMI, Annapurna Interactive
Screen Burn develops the game while KONAMI and Annapurna Interactive publish it.
PlayStation Store
Pre-order the PS5 version and compare Standard and Deluxe editions.
Steam
Track the PC listing, wishlist status, and launch-day page updates.
Epic Games Store
Check the Epic storefront for the PC edition and bonus details.
Editions
Silent Hill Townfall Editions and Pre-Order Bonuses
Choose between the base release and the expanded launch package depending on whether you want cosmetic rewards, digital extras, and early access.
Standard Edition
$49.99- Full game access on release day
- Rusted CRTV Style pre-order cosmetic
- Beach CRTV Style pre-order cosmetic
Deluxe Edition
$59.99- Full game access
- 48-hour early access
- Bonus Application
- Simon's alternate outfit
- Interactive artbook
- Digital soundtrack
Physical Early Purchase Offer
Retailer dependent- Physical Standard Edition
- Limited SteelBook at select retailers
- Launch-window collector appeal
Trailer
Silent Hill Townfall Trailer and Gameplay Reveal
The official trailer rollout introduces Simon Ordell, St. Amelia, the CRTV pocket television, and the first-person survival horror tone of Silent Hill Townfall.
Silent Hill Townfall Release Date Trailer
Confirms the September 24, 2026 release date, shows new St. Amelia scenes, and pushes pre-orders across official stores.
Watch release date trailerSilent Hill Townfall Reveal Trailer
Sets the static-heavy tone, introduces the project, and frames the mystery before the full gameplay breakdown arrived.
Watch reveal trailerSilent Hill Townfall State of Play Gameplay Breakdown
Details the first-person perspective, stealth, hiding, melee weapons, firearms, and the CRTV as an evolution of the classic radio.
Read gameplay revealSilent Hill Townfall September Launch Details
Adds more on Zoe, new enemy pressure, evasion-first encounters, and PS5 features like haptics and adaptive triggers.
Read launch detailsStory
Silent Hill Townfall Story and St. Amelia Setting
Silent Hill Townfall follows Simon Ordell as he returns to St. Amelia, an isolated island town wrapped in fog, guilt, memory, and unstable analog signals.
Simon Ordell
Simon is called back to St. Amelia to put things right, and the town keeps pulling him toward personal damage he has not escaped.
St. Amelia
The island town feels abandoned but never empty, with streets, housing blocks, and waterfront spaces loaded with dread.
Scotland, 1996
The period setting sharpens the analog identity of the game through damp weather, old tech, and a grounded remote-town atmosphere.
Memory, Loss, and Consequence
Silent Hill Townfall builds story pressure through fractured recollection, grief, and the sense that every choice deepens the damage.
CRTV and Static
The CRTV feeds Simon unstable signals, story fragments, and warning signs that make the town feel alive even when nothing is speaking.
Narrative-Driven Puzzles
Puzzles are framed as part of Simon’s understanding of St. Amelia rather than separate detached brainteasers.
Gameplay
Silent Hill Townfall Gameplay Combat and CRTV
Silent Hill Townfall plays entirely in first person, pushing Simon Ordell through tense exploration, stealth pressure, direct combat, narrative-driven puzzles, and CRTV signal reading.
Explore St. Amelia in first person
The first-person view keeps every corridor, doorway, and shoreline close to Simon, making clue hunting, environmental reading, and horror encounters feel immediate.
Use the CRTV as your main survival tool
The CRTV acts like a new version of the classic Silent Hill radio, translating unstable analog signals into warning signs, route clues, and story fragments.
Read threats before committing
Signal shifts, peeking, and careful staging help you judge enemy positions before stepping into a room that can collapse into panic.
Choose melee or firearms when combat is needed
Melee weapons and firearms are available, but combat is framed as a risky response for bad situations rather than the default solution.
Run, distract, hide, or fight
Some encounters reward evasion more than aggression, so survival depends on breaking line of sight, using the environment, and switching tactics quickly.
Solve puzzles that carry story meaning
Puzzles are woven into Simon's return to St. Amelia, using environmental details and story context to reveal what the town has been hiding.
Beginner Guide
Silent Hill Townfall Beginner Guide
Treat Silent Hill Townfall as a survival horror game about attention, restraint, and clean decision-making. The safest first-run habit is to observe before you commit.
Raise the CRTV before entering danger
Check the CRTV around dark interiors, puzzle spaces, and enemy routes so you can read unstable signals before taking another step.
Peek before moving into open spaces
Use corners, cover, and sightlines carefully, because spotting danger first is usually more valuable than landing the first hit.
Hide or evade when the enemy is too dangerous
If an encounter starts to spiral, treat escape as the win condition and protect your route out instead of forcing a messy fight.
Fight only when it gives you a clear advantage
Weapons matter most when an enemy blocks progress, your escape route is gone, or the room clearly favors a fast decisive response.
Treat puzzles as part of the story
Read notes, props, signals, and room details as connected clues so puzzle solving feels like understanding St. Amelia instead of hunting random switches.
Explore carefully because actions matter
Slow exploration helps you catch optional details, preserve resources, and understand how your actions feed into Silent Hill Townfall's ending paths.
PC Specs
Silent Hill Townfall PC Requirements and Languages
PC players need Windows 11 x64, DirectX 12, and 75 GB of storage. Minimum specs target 1080p 30fps on Low, while the recommended setup targets 4K 30fps on High with upscaling.
Minimum Target
1080p 30fps on Low settings.
Recommended Target
4K 30fps on High with balanced upscaling.
Language Support
English audio with broad text localization support.
Developer
Silent Hill Townfall Developer, No Code, and Screen Burn
Silent Hill Townfall is developed by Screen Burn, the Glasgow studio formerly known as No Code. Its earlier work on Stories Untold and Observation helps explain the project's analog interfaces, dense atmosphere, and narrative-first tension.
Studio Base
Screen Burn develops the game from Glasgow, Scotland.
Creative Throughline
Retro interfaces and signal-driven tension carry into the CRTV.
Known Previous Work
Stories Untold and Observation shaped the studio's horror identity.